How this build plays
Hold boss attention and maintain defensive control while using shield-based openings to contribute consistent damage.
A sourced tactical overview drawing on Codex's Global Templar creator guide and NC's class skill update, not a verified maximum-threat simulator.
Core skill priorities
Understand what each ability contributes before copying a complete rotation.
Judgment
A central attack enabled through shield and strike interactions.
Shield Smite
Sets up follow-up opportunities.
Vicious Strike
Use between defensive requirements and main follow-ups.
Warding Strike
A defensive-oriented attack to assess for party damage windows.
Build around the encounter
Your party and patch determine which Stigma slot is most useful. Flexibility is part of the build.
Taunt
Retain a dependable answer when the boss changes attention.
Battlefield Banner
A class-defining Stigma documented in NC's class update.
Doom Shield
Adapt to the dungeon encounter.
Empyrean Lord's Punishment
Contextual damage choice; do not sacrifice necessary threat or mitigation.
Fight plan & rotation
- 01
Agree on the main-tank role and establish threat at the start.
- 02
Use Shield Smite and other preparatory attacks to open Judgment opportunities.
- 03
Keep dangerous boss mechanics in front and preserve defense for them.
- 04
Maintain party protection and reposition the boss, rather than chasing a paper DPS maximum.
Verify before you commit
- ✧Taunt alone is not a substitute for steady threat and correct positioning.
- ✧Some sources choose different early offensive Stigmas; protect the group first.
- ✧Confirm Battle Banner and protection effects in the current client.
Sources & review status
This is an independent reference. An outside guide is not first-hand playtesting; confirm client version and in-game skill text before following any example.



